Computer Games: Workshop on Computer Games, CGW 2013, Held...

Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida (eds.)
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This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

Categories:
Year:
2014
Edition:
1
Publisher:
Springer International Publishing
Language:
english
Pages:
133
ISBN 10:
3319054287
ISBN 13:
9783319054285
Series:
Communications in Computer and Information Science 408
File:
PDF, 2.94 MB
IPFS:
CID , CID Blake2b
english, 2014
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